Megapixel Topology Optimization

In this 2009 article (link) Eddie Wadbro and Martin Berggren have described their topology optimization tool that can process very high resolution (Megapixel as they say) design spaces, using graphics processing units (GPU). GPU’s recently has surpassed CPU’s in the processing power that they pack, and we will probably see more and more usage of them in this computationally intensive field.

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